تعداد نشریات | 20 |
تعداد شمارهها | 1,133 |
تعداد مقالات | 10,337 |
تعداد مشاهده مقاله | 43,794,591 |
تعداد دریافت فایل اصل مقاله | 9,824,494 |
1. | Acceptance of Gamified Web-Based Education in Mental Illness Courses: A Survey of Medical Students’ Perceptions Over 5 Years | |
دوره 14، شماره 3، آذر 2023، صفحه 225-237 | ||
Leili Mosalanejad؛ Mehdi Dastpak؛ Zahra Karimian | ||
2. | Comparison of Gamification, Game-Based Learning, and Serious Games in Medical Education: A Scientometrics Analysis | |
دوره 11، شماره 1، فروردین 2023، صفحه 50-60 | ||
MOHADESEH ZOHARI؛ NEDA KARIM؛ SHIVA MALGARD؛ MARYAM AALAA؛ SHADI ASADZANDI؛ SHARAREH BORHANI | ||
3. | Design and Effect of Neurosurgical Educational Software Using Gamification on Students’ Learning and Motivation | |
دوره 12، شماره 3، مهر 2024، صفحه 189-198 | ||
SEDIGHEH HANNANI؛ MAHDIEH SALEHI؛ FARDIN AMIRI؛ NEMAM ALI AZADI | ||
4. | Effectiveness of Gamification in Enhancing Learning and Attitudes: A Study of Statistics Education for Health School Students | |
دوره 11، شماره 4، دی 2023، صفحه 230-239 | ||
MEHRNOOSH KHOSHNOODIFAR؛ ASIEH ASHOURI؛ MAHDOKHT TAHERI | ||
5. | Gamification-based Virtual Reality and post-burn rehabilitation: How promising is that? | |
دوره 11، شماره 2، تیر 2023، صفحه 106-107 | ||
Maryam Zavarmousavi؛ Fatemeh Eslamdoust-Siahestalkhi؛ Alireza Feizkhah؛ MohammadReza Mobayen؛ Seyed Armin Fazeli Masouleh؛ Mahshid Badrikoohi؛ Parissa Bagheri | ||
6. | Investigating the Effect of Online Gamification on Electrocardiogram Interpretation and Self-Directed Learning in Nursing Students | |
دوره 12، شماره 3، مهر 2024، صفحه 199-207 | ||
HAMID TAGHINEJAD؛ MOSAYEB MOZAFARI؛ AMIRREZA BAZHDAN؛ ALIREZA VASIEE | ||
7. | Personalized Gamification in E-Learning with a Focus on Learners’ Motivation and Personality | |
دوره 12، شماره 3، آذر 2021، صفحه 201-212 | ||
MohammadHassan Abbasi؛ Gholamali Montazer؛ Fatemeh Ghrobani؛ Zahra Alipour | ||
8. | The Effect of Gamification and Uncertainty in Rewards on Elementary School Students: A Quasi-Experimental Study | |
دوره 15، شماره 2، شهریور 2024، صفحه 180-191 | ||
Saber Ghanbari؛ Yousef Mahdavinasab؛ Nasrin mohammadhasani؛ Sayed Abdollah Ghasemtabar | ||
9. | Utilizing gamification effect through Kahoot in remote teaching of immunology: Medical students’ perceptions | |
دوره 10، شماره 3، مهر 2022، صفحه 156-162 | ||
JANARTHANI LOHITHARAJAH؛ PUNITHALINGAM YOUHASAN | ||